Wednesday, 21 December 2016

Merry Christmas!

I've always had a big interest in painting and wanted to give the digital end of it a go. A while back I bought a subscription of Painting with Light and Color with Dice Tsutsumi and Robert Kondo. Two absolute geniuses. These are two paintings inspired by their class. The second one is a little older and somewhat disconnected from the whole Christmas thing but thought I'd upload it anyway. Studying and practicing paintings helps greatly with my lighting work and I plan to post more in the future. Merry Christmas!

Monday, 19 December 2016

Substance Painter to Maya and Renderman

Recently I bought a licence for the Substance Pack from Allegorithmic which includes Substance Painter, Substance Designer and Substance B2M. The more I was seeing what can be done with this software, the more I had to give it a go. This is my first shot at using Painter, it's not too fancy but I was more interested in grasping the concept and the layering system. It's not a 1:1 match in Maya, but close, I am happy enough with it. Really good fun to use and very powerful. Already it has me thinking about shading in many different ways and I hope to upload more soon. Model is from the Allegorithmic site.

Friday, 16 December 2016

Renderman Subsurface Scattering - Panther and Snake

Some more subsurface scattering shader experiments with Renderman. The sss is quite subtle here. The model is from Three D Scans.

Tuesday, 6 December 2016

Sub Surface Scattering Studies

Some studies involving subsurface scattering. One has some extra detail on the glass, just experimenting with how this affects refraction. I am planning to upload a more complete piece after my sub surface findings, it's such a cool and interesting subject.